#ifndef __UISTART_H__
#define __UISTART_H__

#include "cocos2d.h"
#include "cocos-ext.h"
USING_NS_CC;
USING_NS_CC_EXT;
using namespace cocos2d::gui;

class UIStart : public CCLayer
{
public:
	enum EUIStartTag
	{
		EUIStartTag_play = 6,
	};
public:
	UIStart();
	~UIStart();

	static UIStart* create();

	bool init();

	void  onPlay(CCObject* pSender, TouchEventType eType);

private:

};


#endif